Orchid Rain - Mission 03 build (outdated)
A downloadable game for Windows
Buy Now$3.00 USD or more
This build is outdated. The only reason why you would want to buy it, is to support me and for history purposes. Here's the latest version.
Hi! This is an adult game which is still in the making. The price I ask symbolizes the support necessary for its development, so don't expect a polished experience. There's a free version with less features available.
Features
- Gameplay inspired by games like Goldeneye, Perfect Dark and Half-Life
- One tribute level from an old game, with 4 mission objectives (not available in free demo)
- Original game walkthrough (might be a spoiler)
- Endless survival mode where you battle against waves of enemies (not available in free demo)
- AI Battle: watch the AI fight each other
- New: real time interactive sex. A preview of this is available in the free demo.
New in this version
- Interactive sex mechanics
- A non-pre-animated way to experience sex in a game
- Includes voice acting
- This is my attempt to gamify sex, I'll keep tuning it based on your feedback
- All NPCs have this functionallity
- How it works:
- NPCs need to enter the new sexually aroused state when knocked off
- Use the dart gun, or the "unarmed" weapon (fists)
- When in this new state, NPCs will be receptive to a sexual item, right now there's only one, which is the "Generic D.I.L.D. 0"
- Use the D.I.L.D. 0 by holding Left Click and moving the mouse. Right Click makes the movement vertical.
- Movement of the dildo, while attached to an NPC, fills an "orgasm meter". The closer that movement is to the randomized G-Spot, the faster the meter will fill, and the more likely the NPC will be more pleased and emit a more intense moan.
- G-Spots are points that amplify the sexual pleasure of an NPC. This point is chosen at random and its close to the genital area. This is an optional mechanic that will reward the player with an intense moan.
- Intense moans will always emit when close to orgasm.
- Planed features for sex:
- A post-level reward, likely in the form of an in-game currency that will be used to purchase addons for the game (no micro-transactions here)
- Tougher enemies will be harder to reach orgasm
- Lots of ways to have sex, including some fetishes
- A new melee non-lethal "weapon": unarmed
- Punches that knock NPCs out
- Uses no ammo, and is always available
- Very low damage
- A new item: Generic D.I.L.D. 0
- Uses no ammo
- Is always available (for now)
- Its only use is to engage in sex with NPCs
- Currently the only way to have sex in the game
- A new Training Simulator map
- A more elaborate ambient than the first Training Simulator map
- Textured and more detailed
- A new level design that helps showcase the AI in different scenarios
- Includes some allied NPCs (wearing orange armor)
- Modular armor system
- Some NPCs will wear armor
- Armor protects different areas of the body, and is divided in pieces
- Head/face
- Chest
- Back
- Upper arms
- Front of the pelvis
- Back of the pelvis
- Thighs
- When an armor piece is completely damaged, it will disappear, leaving the underlying body part vulnerable to damage
- Since the armor is modular, sometimes NPCs will only have some armor pieces equipped instead of a full set
- Armor not only protects from damage, but also prevents pain animations, making the NPCs not stop attacking/chasing the player
- Only in the Training Simulator maps
- LOD optimization system implemented
- Lower graphics settings will have more aggressive LODs
- When the camera is far from a given model, the game will switch the model to a lower resolution version, in order to save some performance
- Currently is only applied to NPCs and their ragdolls, but not the gibs
Controls
- WASD - movement
- Ctrl - crouch
- C - toggle crouch
- Space - jump
- E - interact
- Left click - primary fire
- Right click - weapon utility / secondary fire
- P - Photo mode
- C - take a screenshot in photo mode
- Z - Toggle HUD
AI Battle Controls
- Left click - Grab ragdoll
- Right click + mouse movement - Orbit camera
- Right click + W/S or mouse wheel - Zoom in/out
- P - Photo mode
- C - take a screenshot in photo mode
Links
Changelog
- V. 0.301
- Increased sexual moan minimum interval to 1 second in order to prevent very quick high intensity moans when close to orgasm
- V. 0.302
- Tweaked lighting in both Training Rooms to not be so overblown at areas
- Added a new scene in preparation for the free version featuring the first Sex Rig: a posed NPC in a custom model/ambient with new voice acting
- V. 0.303
- Added texture to the sex rig present in this build
- Tweaked ball gag model so it doesn't clip anymore
- Uploaded the free version
- V. 0.304
- Added other NPC models to the final underground room of the Test Mission map
- Fixed blood decals not drawing
- Fixed hair not showing after gibbing an NPC wearing a helmet
- Reduced excessive screenshot size to improve quality
- Some things were appearing out of place due to this
- Increased Medium Medpack respawn time from 1 minute to 2 and 3 minutes in both Training Simulator maps
Purchase
Buy Now$3.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Orchid Rain - Mission 03 build.zip 425 MB
Download demo
Download
Orchid Rain - Mission 03 build free version.zip 381 MB
Comments
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Is an interesting update, melee combat with bare hands makes them unconscious
I have to use the Dildo 3 times in an unconscious enemy in order to have an orgasm. This is a problem. I think a good example of this would be a honey select game that uses a mouse roller to find each other's needs in order to step by step. And there is always a symbol to tell players that "Yes, you move the right way"
The number of corpse in the scene is still a problem. I wonder if the game has removed the corpses or not, as far as I can see no change. It is a problem in the computer's hard work. I think you might set the number of corpses on the scene in graphic leveling like Totalwar.
Having a NPC friend to support during the training I like that they are orange ^^
Sadly, they are limited.
And frequent incidents due to being hit by a friend's bullet
Hopefully there will be a friend's system that won't get hit by damage from ammunition in the next update or mission 5. It's strange that the enemy uses the same orange suit as the NPC The friend will make me a little confused and have to wait for them to shoot me before me will shoot them
Look forward to seeing 3rd person views in the next update or this year.
Thanks for the feedback! There is a ton of work still pending. Most of the things you've mentioned will be addressed, but since the scope of the game is bigger than what you're seeing right now in the current builds, I'll first need to work on other core parts of the game. Quality of life and performance improvements are something that normally is resolved at later points in development.
So I recently bought this game on another account and it's amazing. But if I wanted to point out two things that bothers me: the interactive sex mechanic and the enemy's body. It's sort of an inconvenience to continue the interaction because most of the time I'm just moving my mouse around my entire desk space. I would absolutely love if the sex interaction was somewhat more simple or at least the stunned enemies' body didn't move with the player when initiating sex. If the body moves it's a little off putting, because the hands and feet are glued to the floor while everything else wobbles everywhere.
Thanks for the feedback. I'll definitely take it into account.
I’m sorry if I’m being a little too harsh..I just expect things a little too high sometimes with things. It’s still in progress to be a great game!!
Feedback like that is very helpful.
oh ok! I hope you have a super thanksgiving!!
it's very interesting, Congrats !!!!
Thanks!